Tag Archives: story

As tor yaday

Or, a story a day. The domain name is being squatted by the by. I love squatters because they make the search for useful domains so much more interesting. I was searching on a bunch yesterday, found some cutsie doozies. … Continue reading

Posted in story | Tagged , , , , , , | Leave a comment

Prop and set injections

She’s approaching the boat, passing boutique shops. Haute and Tea Room. Haute was couture for ladies and now features clothing strewn every which way, stylish gowns half hanging through shattered windows, fluttering in the morning breeze. Tea Room sign has … Continue reading

Posted in Daughter of God, plan, research, story, technique | Tagged , , , , | Leave a comment

Roller coaster

Before diving back into editorial, some consideration to energy levels and pacing. Below is a very rough graph of what ought to be going on in Version 1.0 2012. The emotional palette ranges from quirky/comic to downright uncomfortable. The peaks … Continue reading

Posted in Daughter of God, plan, real life, research, story | Tagged , , , , , , , , , , , , , , | Leave a comment

Interns and the last test of Version 1.0 2012

Trickster Pictures has two interns through the TBAISD Career-Tech Center’s Film and New Media Program – Cameron and Micah. They’ve been learning how to rotoscope using both After Effects and Mocha and will hopefully be able to contribute to DOG’s … Continue reading

Posted in Daughter of God, people, plan, production and post, real life, research, story, technique, time, workflow | Tagged , , , , , , , , , , | Leave a comment

Testing V 1.0 2012 script revisions

I’m now cutting a rough test of the script revisions, with some basic effects and visualizations. So far so good. Having tried with the narrator voice, it’s too heavy and preachy. Interwoven with other audio it’s doable. The shortwave audio … Continue reading

Posted in Daughter of God, people, plan, production and post, research, story, technique | Tagged , , , , , , , , , , | Leave a comment

Ecosystem

In a June 26, 2011 post on Michigan Movie Makers, I blithely asserted that the regional production community is an ecosystem. I wonder – what was I talking about? Does the metaphor actually provide any movie making insight or advantage? … Continue reading

Posted in people, production and post, projects, real life, research | Tagged , , , , , , , , , , , , , | 5 Comments

DOG post-production meeting

After updating the archive’s catalog the last couple of days, (40 terrabytes worth), I was finally ready to crack the DOG project this morning. Upon reviewing the major sequences, I had a series of epiphanies. Inventory Cataloging the possibilities will … Continue reading

Posted in Daughter of God, people, plan, production and post, real life, research, story, technique, time, workflow | Tagged , , , , , , , , , , , , , | Leave a comment

Social presence and priorities

Today I am thinking about the indivisibility of story and audience. Which comes first? In May 2010, Hello World and I return to the Big Lake. I’d like to start with a more robust social presence than the project had … Continue reading

Posted in Uncategorized | Tagged , , , , , , , , | Leave a comment