-
Archives
- March 2017
- March 2016
- December 2013
- October 2013
- September 2013
- July 2013
- March 2013
- February 2013
- January 2013
- November 2012
- October 2012
- September 2012
- August 2012
- July 2012
- May 2012
- April 2012
- March 2012
- February 2012
- January 2012
- December 2011
- November 2011
- September 2011
- August 2011
- May 2011
- April 2011
- March 2011
- February 2011
- January 2011
- October 2010
- March 2010
- February 2010
- January 2010
- December 2009
- November 2009
- July 2009
- June 2009
- February 2009
- January 2009
- December 2008
- November 2008
- October 2008
- September 2008
- August 2008
- July 2008
-
Meta
Tag Archives: reflection
Revised completion estimate and the release of the Book of DOG
Brooklyn, New York Today is the day of reckoning, where I reckon just how much trouble I am really in. 2008 is coming to an end and Dan Kelly is committed to fully engage all control surfaces until the mission … Continue reading
Posted in budget, Daughter of God, people, real life, software, story, time, workflow
Tagged After Effects, airship, back story, boxes, Daughter of God, design reference, fanatical monk, handle in post, mocha, motion graphics, paradox, premise, props, recruit artists, reflection, rotoscope, slowing down time, visual elements, we there yet
Leave a comment
Are we there yet? Roto upgrade, tracking, abandoned highway and the Obamas
Brooklyn, New York Hey there! Three weeks just flew by, phew. Since we last communed, I spent a week trying to accelerate my rotoscoping execution with the help of Pete O’Connell. His method is to track the elements and then … Continue reading
Posted in Daughter of God, people, real life, software, story, technique, workflow
Tagged 3D model, abandoned highway, After Effects, cars, cruise ship, EMP, highway, Honda Odyssey, Jonathan Kelly, making nets appear, Obama, Pete O'Connell, point tracker, reflection, rotoscope, tree, we there yet
Leave a comment