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Tag Archives: Jonathan Kelly
How to finish DOG, step by step
October 18, 2012 Time for yet another revision. 1. update the current status for a subset of shots, let’s shoot for Red Hallway and Essentials, Act 1. We’ve committed to Red Hallway so it’s effectively Essentials. Cabin Window is already … Continue reading
Posted in Daughter of God, organization, people, plan, practice, production and post, projects, protocol, real life, research, technique
Tagged bid, budget, contractor, cost, credit card, galactic pot healer, Jonathan Kelly, money, Philip K Dick, plan, planning, process, roto, shot, spreadsheet, task, tasks and team, time, vfx series
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Climate Change and digressions
Premise Climbing high above a menacing mega-weather system, the VIP passengers aboard the Execu-jet attempt an escape to gentler climes, anticipating warm backrubs and frosty cocktails. Hubris! Even the mighty kerosene sucking turbo engines cannot forever loft such a heavy … Continue reading
Posted in production and post, projects, real life, research, SFX reel, software, story, technique, time, workflow
Tagged activist arrogance, ae, After Effects, boondoggle, california, cherry capital, climate change, container ship, convenience, environment, environmental debt, excess, genarts, global life support, hollywood, jamaica lynn weston, james weston lynn, james weston schaberg, Jeff Gibbs, jet, jet flight, Jonathan Kelly, landing gear, life support system, lightning, local growers, patrick kelly, privilege, right livelihood, roto, sapphire plugin, stabilized, stabilized footage, strobe flash
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Bounce rate rebounds
Jonathan, Luke, Steve and I were looking at analytics for ondesire.com last night. After posting the Premise page on Friday, bounce rate shot back up to 40%. The point of looking at bounce rate is to see how effective the … Continue reading
Posted in Around Lake Michigan, people, real life, story, technique
Tagged analytics, bounce rate, dan kelly, Jonathan Kelly, landing page cross post, lucas kelly, steve kelly
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Deconstructing doom
Jonathan has been questioning the veracity of the doom assertion in the ALM / artifact premise. A premise or pitch is a shorthand introduction to a project – typically delivered in less than 15 seconds (and often in an elevator). … Continue reading
Posted in Around Lake Michigan, people, real life, story
Tagged ALM, alm guide, Around Lake Michigan, artifact, consumer, dan kelly, delusion, disconnection, diy, doom, elevator, Jonathan, Jonathan Kelly, pitch, premise, survivable, sustainable, toxic consumer culture
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Meeting 10-03-06 ondesire landing page
We’ve had two dream team meetings, in Brooklyn (Faisal, Erica and Dan) and yesterday in Beulah (Steve Elrick, Melonie, Jonathan, Lucas Kelly and Dan). Inviting collaboration and contribution was the focus of Saturday’s meeting. Components of the ask package for … Continue reading
Posted in Around Lake Michigan, Daughter of God, people, plan, real life, story, technique, time, workflow
Tagged androgenous, artifacts, blog, confuse, dan kelly, definitions, erica velis, Faisal Azam, future sustainable civilization, Jonathan Kelly, lucas kelly, media, melonie, music, steve elrick
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Dream team
The primary lesson I learned making Daughter of God or DOG is this – finishing a movie by yourself takes forever. To complete DOG and support ALM this year, I’ve assembled a team of two knob spinning freelancers and five … Continue reading
Posted in Around Lake Michigan, Daughter of God, people, real life
Tagged After Effects, ALM, andrea maio, Around Lake Michigan, art department, atmospheric, blender, california, canada, carrots, cars, cruise ship, dan kelly, Daughter of God, DOG, dogthemovie.com, erica, experimental, experts, Faisal Azam, freelancers, fund raising, geographic, Jeff Gibbs, Jonathan Kelly, julie constantin, lorax, melonie steffes, michigan, new york, saldaje, steve elrick, venture capital
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The team
Making movies – I’ve discussed how much work is involved and how there’s not enough me to go around. I need to amp up 1) art / production and 2) fundraising and outreach. I am in the process of contracting … Continue reading
Posted in Around Lake Michigan, Daughter of God, people, real life, Some Almonds are Harder to Skin than Others, story, technique, Uncategorized
Tagged andrea maio, art department, Faisal Azam, Jeff Gibbs, Jonathan Kelly, julie constantin, melonie steffes, portfolio, resume, steve elrick
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Are we there yet? Roto upgrade, tracking, abandoned highway and the Obamas
Brooklyn, New York Hey there! Three weeks just flew by, phew. Since we last communed, I spent a week trying to accelerate my rotoscoping execution with the help of Pete O’Connell. His method is to track the elements and then … Continue reading
Posted in Daughter of God, people, real life, software, story, technique, workflow
Tagged 3D model, abandoned highway, After Effects, cars, cruise ship, EMP, highway, Honda Odyssey, Jonathan Kelly, making nets appear, Obama, Pete O'Connell, point tracker, reflection, rotoscope, tree, we there yet
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Climbing into the forest fire after the cowboy wedding in Wyoming
Beulah, Michigan It’s been about a month since I last touched After Effects. The week following the 8/15 update went into packing and making the Brooklyn apartment fit for sub letters. I then drove 15 hours to northern Michigan, dropped … Continue reading
Posted in Daughter of God, people, real life, software
Tagged After Effects, ascend, Betsie River, Brooklyn, bushwhack, Darcie, Dave Crowley, descend, forest fire, Jackson Hole, Jonathan Kelly, mountain, Snake Lake, sublet, Wyoming
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Color correction and a frothy soup
Brooklyn, New York It’s actually 7/23 today, but I want to make a entry for 7/22, so here it is. I got up and jumped into re-calibrating the Matrox MXO so I could count on the color. As a bonus, … Continue reading
Posted in Daughter of God, hardware, software, technique, workflow
Tagged 3D model, After Effects, DV Rebel Guide, DVCPRO HD, Final Cut Pro, foley, HVX-200, Jonathan Kelly, JVC field monitor, NTSC, offline, online, picture lock, sound lock, VFX
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Getting the lads to blog
This is mostly directed to Jonathan with a heads up for Patrick, the other 2 directors on the motion graphics reel. This is all issues we’ve discussed before, eg documenting lessons and process. The car renderings must be 3968×2288, not … Continue reading →