Category Archives: research

Why finish DOG, a history

Here’s the history of ‘Why finish DOG?’ posts pre 11/25/11, references are mostly oblique to be sure. The Whys of finishing… http://www.holyboners.com/2010/01/13/a-coherent-plan-emerges-mission/ Daughter of God is my most ambitious narrative project to date. It’s a surreal exploration of how picturesque … Continue reading

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Distractions

Bit of a time warp here. It’s now November 22, 70 days since my last DOG post and/or any structured progress towards completion. What happened?! Let’s have a look. Is saying I want to finish DOG an articulation of actual … Continue reading

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Inventory end within sight

I’m pushing mid September with this shifting milestone, and it’s all good. Since combing through my journals from 2006-2009,  I’ve discovered more material scattered hither and yon throughout the full archive.  I’ve not included analog storage like notebooks in my … Continue reading

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Inventory milestone still pending

Another 7 days have rolled by and the inventory milestone is still on the horizon. It’s been a slightly traumatic week. I extracted DOG references from my personal journals from the years 2006-2009, which meant slogging through a lot of … Continue reading

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Another DOG milestone… missed!

I’ve overrun the rescheduled inventory deadline, after only getting in about 30 hours in the last 6 days. What else was I doing? Some M3 business on Wednesday, the usual training, eating, sleeping, maintaining social ties, fixing things… Below is … Continue reading

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DOG notes August 1-15, 2011

As I dive back in, there will inevitably be tangential ideas and inspiration. These I’ll write down for later review, deep storage… edit (tools) image placeholder or describe what’s seen new script index cards image cards qualities humor / backstory … Continue reading

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3 flavors of DOG

Let’s talk 3 versions. There’s a working 3:30 minute core, ready to get sleeky. The 2011 approach to the final cut is to cut to the core and add back in. Story support – what’s worth adding to deepen, reveal … Continue reading

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ECL interviews DK – 3:30 milestone

A transcription of pro tem Producer El Carne Loco’s interview with Director Dan Kelly regarding Daughter of God’s first milestone completion in 2011. ECL: Regarding the 3 minute version, what do you feel was accomplished, did it meet your expectations? … Continue reading

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DOG resurrection

She’s back! Daughter of God is in the house. 3:30 minutes The first objective was to post a micro version of the story (~3:00 minutes) by Wednesday 8/10.  Between Sunday 8/7 and Wednesday 8/10 I was able to dedicate 11 … Continue reading

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DOG post-production meeting

After updating the archive’s catalog the last couple of days, (40 terrabytes worth), I was finally ready to crack the DOG project this morning. Upon reviewing the major sequences, I had a series of epiphanies. Inventory Cataloging the possibilities will … Continue reading

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Awash in wildflowers…

…and basking in beauty, that’s the summer of 2011. Hello World has been beached (blossomed) for a solid year following her crippling injury 30 miles north of Chicago that ended our 2010 expedition. She’s communing with the flox and vetch … Continue reading

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The aesthetic and what’s next?

So we’ve pre-released the sfx reel and shared a little history. Now what? There are 4 sheets of newsprint in the backroom covered with to dos, here’s the jist. Two archival and non trivial projects are in the queue for … Continue reading

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V 0.9 Trickster Pictures SFX reel

This is for my extended inner circle of creatives, both producers that might have a micro budget and/or good things to trade and artists that might have a wild idea or fancy getting hired to help. Please upgrade your browser … Continue reading

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Canyon Princess

Premise “Up on the canyon edge, there’s a ship that sails the sky. They say it carries a thousand ghosts who once ate black gold and lived as gods. Big waters brought it here before my grandmother was born. We … Continue reading

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Uturnpike’s drift

Premise Mysterious rows of snow covered cars snake into the distance. What happened here? Was a neutron bomb exploded nearby? Were the drivers raptured away by the returning Messiah? Why are the cars bumper to bumper in both directions? Unturnpike … Continue reading

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Commando Kill

Premise CK is a black ops super warrior run amok. His self determined mission is to bring down technical civilization by crashing key elements of infrastructure. He’s forever skulking around power stations and military installations, tossing precise sabots with economy … Continue reading

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Climate Change and digressions

Premise Climbing high above a menacing mega-weather system, the VIP passengers aboard the Execu-jet attempt an escape to gentler climes, anticipating warm backrubs and frosty cocktails. Hubris! Even the mighty kerosene sucking turbo engines cannot forever loft such a heavy … Continue reading

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Documentation protocol

Documentation protocols under consideration, for collaborator review. The next step in getting the lads to blog. 1. Technical terms are bolded and either briefly defined on the first use or linked to a definition on our other project sites, wikipedia, … Continue reading

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17 months for 3 minutes

That’s how long it took to develop the (preview) of the motion graphics and special effects reel, from inception to launch. Let’s see… that’s 170 days per minute, 3 days per second or 2 hours and 15 minutes per frame. … Continue reading

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iCar, Our dystopian Detroit

We decided to open the reel with the sync sound of iCar. This plodding and awkward scene provides a counterpoint to contemporary SFX reels that are all about speed, zing and blitz… zzz. Back in the 80s when I was … Continue reading

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Behind the scenes

Here’s Version 0.9 of the Trickster Pictures SFX and Motion Graphics Reel. Please upgrade your browser   Excerpt from Kellys’ secret blog, December 2009. This is an outreach to potential clients, based on bliss projects. The theory is that if … Continue reading

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Party of parties

I am somewhat recovered. Patrick and I did yoga at 8:30 am Friday morning and then I spent the day getting ready. By 8:00 pm Dede’s and Dan’s Not So Good Friday Party was starting to swing, by 10:00 throttling … Continue reading

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Getting the lads to blog

This is mostly directed to Jonathan with a heads up for Patrick, the other 2 directors on the motion graphics reel. This is all issues we’ve discussed before, eg documenting lessons and process. The car renderings must be 3968×2288, not … Continue reading

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R and D for Science Fiction Musical

Gosh, it’s nearly midnight, but I’ve gotta write a report on the recently initiated R and D for the Trickster Pictures project, Science Fiction Musical. James Weston and I are making narrative dance projects by recruiting talent from Mykl Werth’s … Continue reading

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Training invitation

An invitation to get ready for future projects with the Michigan Movie Cooperative. Hi, Dan here. As some of you know, I’ve been training these past few months for film making and stage performance. The goal is to develop a … Continue reading

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Combat Mime

Digital and analog special effects, creative financing, and stunt training are some of the initiatives in play as we ramp up for future movie challenges. The ability to perform safe stunts is essential, whether choreographing a fight scene, simulating a … Continue reading

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Party theory

What is a party anyway and Why do I keep having them?  These questions are surprisingly sticky, fraught with dangerous revelations and dark discoveries. With not a little trepidation I turn my attention to look, to document, to understand. Though … Continue reading

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Seen from Space

Here’s the re-entry guidance beacon I propose constructing on Crystal Lake for the Year of the Rabbit New Year Party. The moon is only 6% illuminated and sets by 8:30 pm, so we can expect a dark night perfect for … Continue reading

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Encounters… with an annoying blowhard

“Encounters at the End of the World” is my first encounter with Werner Herzog. The title of the movie has a double meaning, referring both to Herzog’s NSF sponsored visit to Antartica, and his cliche assertion that humanity is doomed. … Continue reading

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Front row epiphany

It’s 4:00 am, and I’m up in the loft listening to the rain and the ghost furnace. The house has a hydronic heating system, but the furnace / boiler is toast and needs to be replaced. The wood stove is … Continue reading

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Trickster fx reel

The lads and I are assembling a motion graphics and fx reel. Making a range of support services available to other Michigan film makers could be a lucrative niche. The idea is to repurpose elements from past and current projects … Continue reading

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Bad god, I mean dog!

On deciding to leave NYC and return to Michigan, I had a plan – to finish open projects. That was a positive way of saying, let’s not start any new projects. I fancied how it might feel to get caught … Continue reading

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Tai Chi with Dan Kelly

As R and D for the top secret Kung Fu Dance and Science Fiction Musical project, Dan is leading Tai Chi practice twice a week. x x Tuesday and Thursday 7:30pm – 9:00 pm Studio on Main in Frankfort, Michigan … Continue reading

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Integrity trap

Yet another iteration of a mistake I’ve made before.  Perhaps by sharing the shame with my imaginary audience, I’ll find a way to uninstall the pattern, permanently. Some years back I had this terrific collaborator, let’s call her L. She … Continue reading

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