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Category Archives: SFX reel
2011 year in review
On December 28’s M3 meeting, we asked everyone present to talk briefly about their top three accomplishments for 2011, and it was darn inspiring. I think it’s valuable to do a more extensive list for myself, so here goes… With … Continue reading
Posted in Daughter of God, ideas, people, production and post, real life, research, Science Fiction Musical, SFX reel
Tagged 2011, accomplishment, achievement, project, year in review
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Awash in wildflowers…
…and basking in beauty, that’s the summer of 2011. Hello World has been beached (blossomed) for a solid year following her crippling injury 30 miles north of Chicago that ended our 2010 expedition. She’s communing with the flox and vetch … Continue reading
Posted in Around Lake Michigan, Daughter of God, people, plan, production and post, projects, real life, research, SFX reel, time, workflow
Tagged ALM, combat mime, compost, corn, distraction, DOG, garden, gertrude ekstatisch, girlfriend, hello world, horse manure, james weston, lauren di scipio, marijke church, michigan movie makers, mykl werth, nuclear, soil, solar power, sustainable, tai chi, tcff.org, traverse city film festival, will church
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The aesthetic and what’s next?
So we’ve pre-released the sfx reel and shared a little history. Now what? There are 4 sheets of newsprint in the backroom covered with to dos, here’s the jist. Two archival and non trivial projects are in the queue for … Continue reading
Posted in budget, Daughter of God, people, plan, production and post, real life, research, SFX reel, story, technique, time, workflow
Tagged avenues, constant vigilance, good enough, kiss, perfection rejection, serving story
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V 0.9 Trickster Pictures SFX reel
This is for my extended inner circle of creatives, both producers that might have a micro budget and/or good things to trade and artists that might have a wild idea or fancy getting hired to help. Please upgrade your browser … Continue reading
Canyon Princess
Premise “Up on the canyon edge, there’s a ship that sails the sky. They say it carries a thousand ghosts who once ate black gold and lived as gods. Big waters brought it here before my grandmother was born. We … Continue reading
Posted in Daughter of God, people, plan, production and post, projects, real life, research, SFX reel, story, technique, workflow
Tagged aleister crowley, bricks, color correction, cruise ship, Daughter of God, Dave Crowley, kiss, roto, san juan, tracking
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Uturnpike’s drift
Premise Mysterious rows of snow covered cars snake into the distance. What happened here? Was a neutron bomb exploded nearby? Were the drivers raptured away by the returning Messiah? Why are the cars bumper to bumper in both directions? Unturnpike … Continue reading
Posted in Daughter of God, people, plan, production and post, projects, real life, research, SFX reel, software, story, technique, time, workflow
Tagged 3D, ae, cars, dan kelly, documentation, DOG, Jeff Gibbs, low level, mocha, patrick kelly, pennsylvania turnpike, planar tracker, the road, tracking, uturnpike, viggo mortensen
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Commando Kill
Premise CK is a black ops super warrior run amok. His self determined mission is to bring down technical civilization by crashing key elements of infrastructure. He’s forever skulking around power stations and military installations, tossing precise sabots with economy … Continue reading
Posted in people, production and post, real life, research, SFX reel, software, story, technique, time, workflow
Tagged 3D, bear lake, blender, box truck, brad kinnan, catastrophe, character, chinese, cigar, city of milwaukee, clouds, commando kill, composite, concrete, epa, fire, halloween, hazard, industrial, infrastructure, live action, mandarin, manistee, missile, msu, no smoking, penske, rocket, ron brown and sons, roto, sabot, sabotage, signage, super warrior, translation, us 31, vector, vixia hf s100
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Climate Change and digressions
Premise Climbing high above a menacing mega-weather system, the VIP passengers aboard the Execu-jet attempt an escape to gentler climes, anticipating warm backrubs and frosty cocktails. Hubris! Even the mighty kerosene sucking turbo engines cannot forever loft such a heavy … Continue reading
Posted in production and post, projects, real life, research, SFX reel, software, story, technique, time, workflow
Tagged activist arrogance, ae, After Effects, boondoggle, california, cherry capital, climate change, container ship, convenience, environment, environmental debt, excess, genarts, global life support, hollywood, jamaica lynn weston, james weston lynn, james weston schaberg, Jeff Gibbs, jet, jet flight, Jonathan Kelly, landing gear, life support system, lightning, local growers, patrick kelly, privilege, right livelihood, roto, sapphire plugin, stabilized, stabilized footage, strobe flash
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17 months for 3 minutes
That’s how long it took to develop the (preview) of the motion graphics and special effects reel, from inception to launch. Let’s see… that’s 170 days per minute, 3 days per second or 2 hours and 15 minutes per frame. … Continue reading
Posted in budget, Daughter of God, people, production and post, real life, research, SFX reel, time, workflow
Tagged inception, launch, motion graphics
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Behind the scenes
Here’s Version 0.9 of the Trickster Pictures SFX and Motion Graphics Reel. Please upgrade your browser Excerpt from Kellys’ secret blog, December 2009. This is an outreach to potential clients, based on bliss projects. The theory is that if … Continue reading
Posted in people, real life, research, SFX reel, workflow
Tagged 16 bit, 32 bit, 8 bit, aesthetic compromises, apocalypse, avenues, bliss projects, canyon princess, clients, climate change, Colorista, colorista ii, commando kill, comps, control, eternal opus, firefox, ganesh, h.264, indy producer, motion graphics, obsession, painter, painting, physical reality, power mask, precomp, safari, schlock, secret blog, upload, uturnpike, youtube
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