-
Archives
- March 2017
- March 2016
- December 2013
- October 2013
- September 2013
- July 2013
- March 2013
- February 2013
- January 2013
- November 2012
- October 2012
- September 2012
- August 2012
- July 2012
- May 2012
- April 2012
- March 2012
- February 2012
- January 2012
- December 2011
- November 2011
- September 2011
- August 2011
- May 2011
- April 2011
- March 2011
- February 2011
- January 2011
- October 2010
- March 2010
- February 2010
- January 2010
- December 2009
- November 2009
- July 2009
- June 2009
- February 2009
- January 2009
- December 2008
- November 2008
- October 2008
- September 2008
- August 2008
- July 2008
-
Meta
Category Archives: projects
READ ME FIRST
Hey, whoa welcome. House keeping in progress. The DOG references are vast, I’ll be linking to the entire DOG development archive as we wrap. Don’t be put off by these ancient dates. Much has happened / is happening and all … Continue reading
Clearing Cobwebs
I’m actually not allowed to blog, there’s too much else in the queue, priority one, hurry the fuck up and get it done sort of stuff. So let’s just keep this a secret, just you and me… k? Where have … Continue reading
Posted in Daughter of God, desire, organization, plan, real life, research, story, time, upkeep
Tagged madness, random update
Leave a comment
Almost and update
Well Howdy do? Been a long lick since I’ve checked in and offered an update on my cini-state. Standby for bullet points. Clambored onto Vine today. Posted ~10 videos, perhaps a dollop or two of genius among the lot. Tighter … Continue reading
Box labels
The approach to box labels is to import them as .ai (Adobe Illustrator) files and corner pin. To create mediatronics, a new comp with all the relevant .ai files… [transmission ends abruptly, 11-05-13]
A Dogged Determination
I thought I’d already begun a post on the almost obsolete topic of unfinished projects. It’s been on my list to finish that post, but I guess I never started it. Well, here we are anyway. Since posting Illustrated Revelations … Continue reading
Posted in Daughter of God, health, people, plan, real life, research, story, time
Tagged bus, David Allen, DOG, Getting Things Done, serendipity, wheel
Leave a comment
Income approach
Movies are a collaborative art. Struggling for years to post a visual effects short solo made this crystal clear. Also, as a gregarious guy I like having comrades and co-conspirators. I don’t want to stare at screens alone – for … Continue reading
Posted in budget, Daughter of God, real life
Leave a comment
Illustrated Revelations on an Art of Self
The outcome for 1/1 – 1/2 is to publish a clear and fun compendium and quick reference for the driving objectives of 2013. Let’s begin with thinking about thinking. How do introspective sessions connect and coalese, how do I bind … Continue reading
Posted in Around Lake Michigan, Daughter of God, desire, health, organization, people, plan, practice, production and post, protocol, real life, research, Science Fiction Musical, story, upkeep
Tagged alternate universe, chaga, DOG, driving force, earth, fuck mother, george galloway, glimmung, goals, hack, Lena Maude Wilson, mantak chia, master ru, money, objectives, pkd, polymath, projects, swami bua, tantra, teachers, to do, wordpress
1 Comment
Progress
Good lawd, what a ride. It’s November now and peddle to the metal. Today I am going to finish revisions on the team and tasks document. Roto artists are providing a constant flow of results. Money is definitely thinning out … Continue reading
Posted in budget, Daughter of God, research, story, technique, workflow
Tagged focus, hologram reshoot, joe, post, roto, storytelling
Leave a comment
iRock
The iRock is UJ’s wizard pod. Interface • VR should switch order to as one would read it, I think it would make a lot more sense and of course be easier for the audience to follow. If it’s easier … Continue reading
How to finish DOG, step by step
October 18, 2012 Time for yet another revision. 1. update the current status for a subset of shots, let’s shoot for Red Hallway and Essentials, Act 1. We’ve committed to Red Hallway so it’s effectively Essentials. Cabin Window is already … Continue reading
Posted in Daughter of God, organization, people, plan, practice, production and post, projects, protocol, real life, research, technique
Tagged bid, budget, contractor, cost, credit card, galactic pot healer, Jonathan Kelly, money, Philip K Dick, plan, planning, process, roto, shot, spreadsheet, task, tasks and team, time, vfx series
Leave a comment
Appropriate the super organism
October 13, 2012 ~ 7:30 AM After DOG then what? What do I want to do? FXPHD and widening my horizons, knowing what i don’t know VFX supervisor course, turns out I am naturally doing what the big kids do … Continue reading
Posted in Daughter of God, organization, people, plan, practice, production and post, real life
Tagged alien, artist, contract, fxphd, grow up, hire, supervisor, VFX, vision
Leave a comment
Holy something!
My dog, have I done a lot of work on this project or what?! In three words, yes, yes and yes. You know things are getting interesting when you wake up and have to babble ideas into your recorder because … Continue reading
Posted in Daughter of God, organization, plan, practice, production and post, protocol, real life, research, workflow
Tagged artist, book of dog, contractor, mayan calender, prop, talent
1 Comment
December 2012
Specifically, December 15, 2012. What I want to have accomplished, that is. What I want to experience. DOG is done. Pretty much good enough, 80% of awesome. Doesn’t suck, watchable, fun through out, even stellar at times. Screeners going out … Continue reading
Posted in Daughter of God, desire, health, people, plan, practice, projects, protocol, real life, research
Tagged boat, december 2012, DOG, greenhouse, health, objectives, practice, ready, shack, tools
Leave a comment
What I want to be when I grow up…
That’s a question for little kids, right? I’ll be 50 next May! So what’s the point of asking this question now, isn’t it too late? Didn’t I squander my youth and if I haven’t grown up by now then chances … Continue reading
Posted in desire, health, ideas, practice, production and post, protocol, real life, research, technique, time
Tagged civilization, dennos museum center, DOG, flea, flower, fxphd, gaia, games, global, global life support, indy game, joe campbell, kids, life, life support, life's work, process, question, Ray Kurzweil, result, sandbox, singularity, sustainable, system
1 Comment
Assembling a VFX crew
As VFX director for DOG I continue to learn how to assembling and managing a remote roto crew. Here I review past lessons and my vision for the now. My first attempt was in May and after several false starts … Continue reading
Roto artist reference 2012
October 2, 2012, 6:15 pm Introduction x Daughter of God is a narrative short originally shot in 2006, now moving steadily through VFX towards a completion by the end of 2012. Though roto artists will be repairing some continuity and … Continue reading
Posted in Daughter of God, real life, software, workflow
Tagged contractor, DOG, roto
Leave a comment
Projects in Progress Chapter 2
The current push is to get the to do list to a manageable size. This means the plans for any given day are actually achievable. Obligations are being consistently met, no new obligations are taken on unless they are strategically … Continue reading
Projects in Progress Chapter 1
Here’s my instant review of Blue Planet with David Attenborough – things want to eat and breed and not get eaten. The ocean is big and mysterious, underwater photographers experience some serious beauty. What struck me in the tub at … Continue reading
Posted in Around Lake Michigan, Daughter of God, desire, people, plan, real life, research, Some Almonds are Harder to Skin than Others
Tagged birth, breed, Brooklyn, children, clutter, cory doctorow, david attenborough, father, Gurudeva, JFK, John Fitzgerald Kennedy, kinnicutt, marriage, new york, ocean, og mandino, organize, parent, pound ridge, project
1 Comment
A nice day
Seems almost wrong to be staring at screens when it’s so lovely outside, implementing roto, roto, roto. That’s what has to be done as I drive forward on DOG’s conclusion. This repetitive visual work leaves great chunks of my brain … Continue reading
Queue for Fall 2012, v.9
How to wrap DOG when there are some significant items in the queue? I don’t want to get distracted by other projects, especially other people’s projects. Diverting energy risks the completion of DOG. There are a few objectives to handle … Continue reading
Posted in Daughter of God, ideas, people, plan, real life, research, workflow
Tagged Artist house, beach, floor, greenhouse, raft, renovation, shack, structure
1 Comment
As you May Know
I’m proud of my FBI record. To clarify, I’ve never worked for the FBI. What I mean is that the FBI has a file on me. Not only do they have a file on me, but it’s secret. That’s why … Continue reading
Asad 8-30
Having safely landed his ship on the surface of the strange planet, Micro Mizako secures the bridge with a flick of his mighty gauntleted wrist. All systems spin down in a satisfying whirr of mysterious technology. Not mysterious to Micro … Continue reading
Airplane! dubbed in Spanish
Here’s my story a day for yesterday, written in the whee of this morn. This is a true story. A man lies in a vaporous clawfoot bathtub watching the movie Airplane! – dubbed in Spanish. He doesn’t speak Spanish, but … Continue reading
Crazy talk
For proper ambiance, play this video while reading… If you’ve been paying attention, you might have noticed that there’s a police state coming online under Obama’s watch. Whistle blowers jailed, militarization of the police, prosecution of journalists, on and on. … Continue reading
August DOG plan
Looking at DOG and pushing for completion this fall, at least having most of the rigorous roto wrapped by end of August mid September. Ben’s going back to Western September 2. What can we accomplish together in the 3 weeks … Continue reading
Posted in Daughter of God, plan, technique, workflow
Tagged dead birds, mask, red hallway, roto
Leave a comment
Fukushima butterfies
http://www.bbc.co.uk/news/science-environment-19245818
Posted in Around Lake Michigan, people, real life
Leave a comment
Mental Spaghetti Festival 2012
Last night in the deep wilderness of Weldon Township, skipping along a narrow gravel meander, I located our local electronic and experimental music festival, Mental Spaghetti, No. 3. Got the days mixed up, Saturday was the second and last day, … Continue reading
Posted in ideas, real life, research
Tagged electronic, experimental, painting, performance, sketch, soundtrack, visual
Leave a comment
Liz Vision
I got an actual letter from Liz Paladino on June 25, freshly recovered from the archives.
Posted in Around Lake Michigan, people, real life, research
Tagged hobie, liz, liz paladino, nuclear, ondesire, vision
Leave a comment
Fukushima in the USA
Arnie Gunderson – 23 plants in the USA identical to Fukushima, 2 near Chicago, Dresden and Quad City neither are on Lake Michigan
Posted in Around Lake Michigan, budget, plan, production and post, research, story
Tagged Arnie Gunderson, fukushima, nuclear power
Leave a comment
Protected: Festival of Nightmares
There is no excerpt because this is a protected post.
Posted in Daughter of God, people, production and post, real life, time, workflow
Tagged ben woody, Deb Lake, Jeff Gibbs, Lars Kelto, Michael Moore, Sixto Diaz Rodriguez, susan sarandon, TCFF, Will Erickson
Enter your password to view comments.
Prop and set injections
She’s approaching the boat, passing boutique shops. Haute and Tea Room. Haute was couture for ladies and now features clothing strewn every which way, stylish gowns half hanging through shattered windows, fluttering in the morning breeze. Tea Room sign has … Continue reading
Cast of characters
Up this morning early trying to time lapse celestial events, then back home for a super hot bath. Claire raved about cold showers and so as a concession to her I flopped into Crystal right after. It’s been a super … Continue reading
Posted in Around Lake Michigan, Daughter of God, Making of a Saint, people
Tagged 10 pages, bio, biography, cast, cast of characters, Claire, Dirk, Doug, friends, Gurudeva, James, Kai, Lena, Ray Kurzweil, tribe
Leave a comment
Posts to post
I’ve been blogging in my mind for the last couple of months, here’s a sample of the topics I’d like elaborate on soonish. First, a crisis of confidence. Gosh, why blog at all? With the explosion of FB, a personal … Continue reading
Posted in Around Lake Michigan, hardware, people, plan, production and post, real life, research, software, story, technique, workflow
Tagged animation, ben woody, cows, doug michels, dragon frame, farm, flag of earth, h16, hello world, hobie, james allegro, james weston schaberg, Jeff Gibbs, nuclear power, patrick kelly, rosie, seti, shack
Leave a comment
Summer priorities
Before Lena Maude headed west, she grabbed the full set of Tony Robbins Personal Power. I have taken the course about 10 times since the early 90s and suggested she give it a whirl. Admittedly Tony is a little over … Continue reading
Protected: Animation
There is no excerpt because this is a protected post.
Posted in ideas, plan, production and post, Science Fiction Musical, story, technique
Tagged animation, ben woody, dragon, ideas
Enter your password to view comments.
Cutting glass
Ben and I do DOG daily (have you met Ben Woody?) but my early evenings and weekends are dedicated to acquiring old Hobie 16s cheap – usually with soft decks and other structural issues. This is long range planning for … Continue reading
Posted in Around Lake Michigan, budget, production and post, real life, research, story, technique, workflow
Tagged ben woody, deck, fiberglass, hobie, hull, rotozip
Leave a comment
This is another test…
of auto tweeting for On Desire!
More boats?
Yes, Trickster Pictures is acquiring more sailboats in preparation for the post petroleum America. Mostly Hobie 16s, same as Hello World. Beyond fun! Actually the point of this post is to see if we can re-establish our inter blog communication. … Continue reading
Deserving to live
You know, I haven’t yet reproduced. There’s been some opportunity and perhaps even motive, but my unique DNA remains proprietary. Cool people should breed and all that. Am I cool? Do I or any of you deserve to even survive, … Continue reading
Posted in Around Lake Michigan, people, plan, real life, research
Tagged presence, survival, wilds
Leave a comment
Artist reference May 2012
Introduction x Daughter of God is a narrative short originally shot in 2006, now moving steadily through VFX towards a completion by summer of 2012. Though roto artists will be repairing some continuity and production gaffs, we are mostly adding … Continue reading
Posted in Daughter of God, people, plan, real life, research, software, story, technique, time, workflow
Tagged assignment, cell, communication, compensation, completion, contractor, DOG, roto, team, text, VFX, workflow
Leave a comment
Snip snip here…
04/29 Wow! In assembling the definitive essentials, I am finding more bits of fat to trim away… incredible! Beyond essentials, if we do flashbacks perhaps Uncle Joe could be making Christina tea when she comes in with the PKD book. … Continue reading
Posted in budget, Daughter of God, people, plan, production and post, projects, real life, research, time, workflow
Tagged completion, contractor, DOG, edit, editorial, percentage, projection, roto, spreadsheet, svelte
Leave a comment
Today is the first day…
…of the rest of your life, Geritol. Use only as directed. Welcome back to the DOG progress report. Editorial on the first and second act is (dare I say it?) done. There are some weld edits which require a deeper … Continue reading
Progress on Gerry’s cabin
Gerry’s cabin or Act 2 is very close to it’s final iteration. The length was cut from 9:00 minutes to 8:15, 45 seconds. We lost some lag and tuned the performance by splitting several two shots. My first foray into … Continue reading
Gender based test screening
It occurs that separate test screenings for men and women would be good. I am especially interested in what women think about the Christina character, if they relate to her as a more elegant cut emerges. Is she despised by … Continue reading
Posted in Daughter of God, people, production and post, real life, research, technique
Tagged character, Christina, DOG, Faisal Azam, feedback, intense, itch, Laura Peterson, men, test, test screening, women
Leave a comment
Interns and the last test of Version 1.0 2012
Trickster Pictures has two interns through the TBAISD Career-Tech Center’s Film and New Media Program – Cameron and Micah. They’ve been learning how to rotoscope using both After Effects and Mocha and will hopefully be able to contribute to DOG’s … Continue reading
Go Go Go Again
Budgeting for the completion of DOG distills down to a simple formula… Tasks / Team = Duration Each task describes a specific change to some shot, a shot defined as the IN point to OUT point of any edit. A … Continue reading
Posted in budget, Daughter of God, people, plan, real life, research, technique, time, workflow
Tagged budget, calculation, guess, intern, interns, predict, productivity, projection, schedule, shot, task
Leave a comment
Roto ramping up
April 2, 2012 I’ve identified the Essential tasks and have assembled a core roto team – this week is the shakedown cruise. I’ve got two interns and two contractors and am interested to see how much progress we make this … Continue reading
Posted in budget, Daughter of God, people, plan, production and post, real life, research, software, technique, time, workflow
Tagged ae, After Effects, artist, clock, contractor, DOG, essentials, mask, nuke, rate, roto, task, vector, workflow
Leave a comment
Artist reference version 1.1
Introduction DOG was originally shot in 2006 and was revived in the summer of 2011. The objective is to have a festival launch by summer of 2012. If you’re inclined to read this blog, you’ll notice that I have an … Continue reading
Posted in Daughter of God, people, production and post, real life, research, software, technique, time, workflow
Tagged artists, guidance, protocol, roto, rules
Leave a comment
Artist reference
Introduction DOG was originally shot in 2006 and was revived in the summer of 2011. It’s a quirky first project which I’ve decided to see through to the completion and thus here we are. If you’re inclined to read this … Continue reading
Posted in Daughter of God, people, plan, production and post, real life, research, workflow
Tagged artists, guidance, protocol, roto, rules
Leave a comment